Yi Ching, The Book of Changes (animation)

The Yi Jing, which appeared 3500 years ago, was a divination tool using wooden sticks. Over time, it became the basis of philosophical and moral thought that attempted to understand the world and its transformations. These were represented in the hexagrams which depicted the unfolding of events according to dynamic categories.

Animated film selected for the Dérapages event as part of the Animation Film Summits Festival international de Montréal, May 12, 2022)

Carousel project (Processing) – 2017

The project interprets the relationship between a space location and temporal occurrences according to the concept of light cones. A coding made from the Processing software uses photographs taken always in the same place as the seasons go by. These photographs are assembled in a band of images succeeding one another in an interrupted movement, each image hanging on to the first at the end of its course. The image strip is then multiplied a hundred times and the copies are moved according to a random calculation. After a regular interval, the movements are recalculated to generate a new universe.

What is proposed in these dimensional evolutions, it is to find at repeated intervals the photographs intact but oscillating between the reality of the landscape elements present in the photographs towards the effects of superimpositions, cuts and geometric shear crisscrossed. We are then spectators of landscape transformations caused by nature (weather conditions, sunlight, reflections on the ground, on rain or snow) and by the urban human presence (motor vehicles, runners, walkers, reconstruction of the kiosk) regardless of the photographer’s action. The eye is returned to the centre of the work. The everydayness of images then explodes with their manipulation by computer coding. We are witnessing the reappropriation of the cosmic dimension of our daily lives.

AI robotics project (Jetson Nano, PyTorch, OpenCV, C ++, Python and Max MSP) – 2019/2020

A robot travels on its way in its world which boils down to a square. With his camera, his eye, he captures images that he uses with his artificial neural network to decide his path. Another system watches it evolve, but it cannot move. He is different. It determines the robot’s position and records its movements. It projects what the robot sees onto the robot’s path. Over time and the robot’s movements, these images fade away. It reacts to the robot’s movements by projecting colours and making sounds.

Hypermediacity project (Pure data and Processing) – 2017

Synthesizer Project (Leap Motion and Max MSP) – 2017/2018

Montreal crime project (Unity and Max MSP) – 2018

The purpose of this research-creation project is to question the use of data / metadata and their visualization by inscribing them in a representation diverted from the usual computer graphics. The representation of statistics in connection with the concept of an open city is a pretext to offer an experience for spectators by emphasizing the importance of rendering. It is an exploration of open data made available to citizens in the concept of smart city aiming to explore the representation of data, their categorization, their scrambling and their positioning in the territory.